Character 21: Savage Worlds
We continue our street-level Savage Worlds superheroes for the CC25 Challenge. Today’s character, Lady Artemis, exists in the same universe as the White Owl.
The Process
Once again, this character was a lot of fun to make. I started with a pretty blank slate, just searching through pictures of miniatures until something inspired an idea. The miniature that grabbed me was a Female Archer figure from Dark Sword. There’s a long tradition in comic books of characters whose only power is being good with a bow, fighting right alongside universe-class heroes like Thor or the Hulk. Lady Artemis is in that same tradition, alongside the likes of Hawkeye or Green Arrow. She also has possesses enhanced visual senses and highly-trained acrobatics skills.
The Character: Lady Artemis
Born Ingrid Lark, the woman who became Lady Artemis grew up as a member of the Amazing Larks, a circus act featuring daring feats of archery and acrobatics. Her mother and father taught young Ingrid everything they knew, and together they lived an exciting life full of travel and performance.
And then the war broke out. Ingrid, still a teenager, was sent to stay with relatives in America while her parents returned to Europe to join the war effort. There, they joined the underground resistance and fought against the Axis with the same precision and daring that had once thrilled the circus crowds. When her parents returned from Europe, they returned as heroes, and that heroism inspired Ingrid to view her talent at archery not just as a skill, but as a calling.
Equipped with her mother’s bow and arrows, weapons she had used to fight tyranny during the war, Ingrid was inspired to create an underground resistance of her own. Rather than an invading army, Ingrid’s enemy would be the criminal underbelly of the city she called home. To protect her identity, Ingrid fashioned a mask and a new name. She became Lady Artemis, named for the mythical goddess of the hunt, a defender of the innocent and the wielder of the swift bow of justice.
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Female Archer from Dark Sword |
Lady Artemis
Real Name: Ingrid Lark
Power Level: I; Novice Human
Attributes: Agility d10, Smarts d6, Spirit d4, Strength d6, Vigor d6
Skills: Athletics d10, Common Knowledge d4, Fighting d8, Language (English) d8, Notice d10, Persuasion d4, Shooting d12, Stealth d4
Pace: 6; Parry: 6; Toughness: 7 (+2 armor)
Languages: Danish (d8), English (d8)
Hindrances
Secret Identity (Major): Ingrid Lark
Heroic (Major): Lady Artemis constantly strives to live up to her parents' legacy. She cannot say no to a person in need.
Edges
Acrobat, Dodge, Marksman
Armor
Leather Jacket (Armor 2)
Weapons
Compound Bow (Range 12/24/48, Damage 3d6, ROF 1, AP 1)
Special Abilities
* Deadeye (2)
* Super Skill (5): Intense training. Shooting +3; Athletics +1; Notice +1
* Super Edge (2): Dodge
* Super Edge (2): Marksman
* Awareness (2)
* Heightened Senses (2): Eagle Eyes; Low Light Vision