Character 20: Savage Worlds
Today’s character is a street-level superhero for Savage Worlds Adventure Edition. Superheroes don’t exist in a vacuum, so I’ve crafted a quick setting for this character. I might share a longer version later, but for now it’s all just implied in the character’s backstory, below. Picture a 1940s, street-level noir setting with low-powered characters (The Shadow, early Batman, etc.).The Process
Making Savage Worlds characters is actually a lot of fun. For this character, I used the Adventure Edition as well as the Super Powers Companion. Also, comic book supers are by definition a visual thing. There is very little out there in the way of generic comic book art, and I don’t want to use existing characters. My compromise is to use miniatures instead.
Oh, and a little backstory. The idea for a character called "The Invincible" White Owl actually came to me a long time ago when I was helping clean up my mom's basesment. She had an old cigar box full of miscellaneous screws and hardware. The brand was White Owl cigars, and the specific cigar was the Invincible. I thought The Invincible White Owl just sounded like superhero.
The Character: The White Owl
Harvey Ray was a low-level enforcer for the Castello, the secretive crime syndicate that rules the underworld of Centennial City. Framed for the murder of a fellow criminal, Harvey was gunned down and left for dead. Only, he didn’t die. Inexplicably, his wounds stitched themselves up and his bruises vanished. Somehow, Harvey’s brush with death awakened in a latent, preternatural healing factor.
But Harvey Ray did die that day, and someone new rose from his ashes. Renouncing his old ways, he swore revenge against the criminals he once served. But Harvey was still a fugitive, wanted by every cop in Centennial City, And the Castello, even if they couldn’t kill him, would certainly find a way to make his life a hell.
So, Harvey put on a mask and changed his name. He became the White Owl, a vigilante sworn to do whatever he can to bring down the Castello. In truth, the White Owl is just one man. It’s unlikely he can achieve his crusade all on his own. His power, which Harvey considers a curse rather than a blessing, doesn’t really prevent the While Owl from dying, it merely keeps him from staying dead. And so the Invincible White Owl returns, again and again, to face down the impossible odds.
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The Black Mist by Reaper Miniatures |
The Invincible White Owl
Real Name: Harvey Ray
Power Level: I; Novice Human
Attributes: Agility d8, Smarts d4, Spirit d6, Strength d6, Vigor d10
Skills: Athletics d4, Common Knowledge d6, Fighting d6, Intimidation d8, Notice d4, Persuasion d4, Shooting d8, Stealth d6
Pace: 6; Parry: 5; Toughness: 11
Languages: English (d8)
Hindrances
Enemy (major): The Castello
Wanted (major): Harvey Ray is a wanted felon in Centennial City.
Edges
Super Powers (I), Hard to Kill, Harder to Kill, Two-Gun Kid
Weapons
Colt 1911 (.45) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1)
Colt 1911 (.45) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1)
Special Abilities
* Regeneration (4): Incredible healing factor. Makes natural healing roll once per day. Regrowth.
* Toughness +4 (4): Resilient healing.
* Ageless (1): The White Owl is effectively immortal.
* Immune to Disease (1): The White Owl’s healing ability resists all disease.
* Immune to Poison (1): The White Owl’s healing ability negate toxins.
* Super Edge (2): Hard to Kill.
* Super Edge (2): Harder to Kill. The White Owl is very, very hard to kill.
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